Obsidian Conflict Bugtracker - Obsidian Conflict | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000115 | Obsidian Conflict | [All Projects] Bug-Report | public | 01.03.2012 18:53 | 01.03.2012 23:40 |
| Reporter | Maestro Fenix | ||||
| Assigned To | |||||
| Priority | high | Severity | major | Reproducibility | always |
| Status | new | Resolution | open | ||
| Projection | none | ETA | none | ||
| Platform | OS | OS Version | |||
| Product Version | 0.1.3.5 | Product Build | |||
| Target Version | Fixed in Version | ||||
| Summary | 0000115: Firing simultaneously a weapon with burst and normal fire will fire all the magazine | ||||
| Description | If you use a weapon that have normal fire and burst fire at alt-fire (an example would be my MP5k in the cs_siege_pcs_oc map), fire first the burst, and immediately fire with normal fire, you will fire all the magazine. This could be a problem, since it allows killing enemies with nearly good aim at long distance in a single hit, apart that the players would be without ammo quickly. | ||||
| Steps To Reproduce | Pick a weapon (machine guns preferably) with a normal and burst fire (for example my MP5k in the cs_siege_pcs_oc map). Fire first the burst, and immediately fire with normal fire. See how you fire all the bullets. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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