Obsidian Conflict Bugtracker - Obsidian Conflict |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000138 | Obsidian Conflict | [All Projects] Bug-Report | public | 09.08.2012 20:11 | 06.10.2012 18:21 |
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| Reporter | Maestro Fenix | |
| Assigned To | TESLA-X4 | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Projection | minor fix | ETA | < 1 day | |
| Platform | | OS | | OS Version | |
| Product Version | 0.1.3.5 | Product Build | | |
| Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | |
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| Summary | 0000138: mp_weaponstay 1 prevents picking up additional grenade type weapons for ammunition |
| Description | If you put mp_weaponstay 1, you only will able to pick only ONE grenade/SLAM or manhack, when is supposed to pick more of one (you need pick another as a ammo, not unlike the other weapons).
The ideal fix would be make that the command would ignore those weapons. |
| Steps To Reproduce | Set mp_weaponstay at 1
Try to pick up more of one grenade/SLAM/manhack |
| Additional Information | |
| Tags | No tags attached. |
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