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Tysn
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31.07.2010 03:15
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I'm not seeing any consistent issues with bullsquid movement, at least not any worse than other npcs. All of the arenas are properly set up with nodes; any pathfinding issues with the bullsquid are related to it's AI, not the map.
Also, the headcrab drowning is intended in a way. Because the only thing I change is npc health, players have to use their judgement on the environment of the arena before selecting an npc, as they may have problems in it. Obviously at the moment this is a problem for headcrabs, since on top of the drowning they're not really useful otherwise. This is why in the next version I am giving them more HP so they perform better in the arenas that they can fight in. |
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