Obsidian Conflict Bugtracker - Obsidian Conflict | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000147 | Obsidian Conflict | [All Projects] Bug-Report | public | 10.10.2012 00:09 | 18.10.2012 03:20 |
| Reporter | W0rf0x | ||||
| Assigned To | neico | ||||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Projection | none | ETA | none | ||
| Platform | OS | OS Version | |||
| Product Version | SVN | Product Build | |||
| Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | ||
| Summary | 0000147: Revisiting maps through transitions breaks npc_makers | ||||
| Description | Revisiting a map you've been on before (like d1_town_02) will break the npc_maker on that map, the console will spit out various errors like "npc_maker roofzombie_maker4 has no specified NPC-to-spawn classname." I also noticed that i could not remove specific trigger_changelevels on the 2nd visit because the console would just tell me that it's trying to delete an invalid origin. I could work around it by deleting all trigger_changelevels via classname and recreating the trigger i still needed, so this isn't too important. | ||||
| Steps To Reproduce | Start d1_town_02 and play it normally until you visit the map the 2nd time. (d1_town_02 > d1_town_03 > d1_town_02) | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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