Obsidian Conflict Bugtracker - Obsidian Conflict | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000148 | Obsidian Conflict | [All Projects] Feature-Request | public | 10.10.2012 00:47 | 10.10.2012 03:39 |
Reporter | W0rf0x | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | new | Resolution | open | ||
Projection | none | ETA | none | ||
Platform | OS | OS Version | |||
Product Version | SVN | Product Build | |||
Target Version | SVN | Fixed in Version | |||
Summary | 0000148: player_loadsaved should actually reload the current map | ||||
Description | the player_loadsaved entity should actually reload the current map when receiving the "reload" input instead of doing nothing like it does now. | ||||
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Additional Information | |||||
Tags | No tags attached. | ||||
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