Obsidian Conflict Bugtracker - Obsidian Conflict | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000154 | Obsidian Conflict | [All Projects] Feature-Request | public | 08.12.2012 11:51 | 08.12.2012 13:57 |
| Reporter | Maestro Fenix | ||||
| Assigned To | |||||
| Priority | low | Severity | feature | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Projection | none | ETA | none | ||
| Platform | OS | OS Version | |||
| Product Version | 0.1.3.5 | Product Build | |||
| Target Version | Fixed in Version | ||||
| Summary | 0000154: Implement an entity like logic_timescale or func_timescale | ||||
| Description | https://developer.valvesoftware.com/wiki/Logic_timescale [^] https://developer.valvesoftware.com/wiki/Func_timescale [^] Those entities allows "use" host_timescale on maps without having sv_cheats enabled, and it blends between the states. It would be useful for have a "dramatic" scene for example. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Notes | |||||
|
|
|||||
|
|
||||