Obsidian Conflict Bugtracker - Obsidian Conflict | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000175 | Obsidian Conflict | [All Projects] Feature-Request | public | 12.07.2013 20:49 | 12.07.2013 20:49 |
Reporter | Maestro Fenix | ||||
Assigned To | |||||
Priority | low | Severity | tweak | Reproducibility | N/A |
Status | new | Resolution | open | ||
Projection | none | ETA | none | ||
Platform | OS | OS Version | |||
Product Version | 0.1.3.5 | Product Build | |||
Target Version | Fixed in Version | ||||
Summary | 0000175: Add to trigger_nocollide a flag to enable player collision on touch if it was disabled | ||||
Description | http://wiki.obsidianconflict.net/?title=Trigger_nocollide [^] Currently there“s not way to re-enable the collision of a player that has been previously disabled without enable/disable the collision to all the players, and only using the mp_playercollide cvar. A new flag reversing the main function of the entity (enable player collision on touch if it was previously disabled) would solve this problem. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
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