Obsidian Conflict Bugtracker - Obsidian Conflict | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000040 | Obsidian Conflict | (No Category) | public | 05.09.2010 03:30 | 28.09.2010 16:45 |
| Reporter | W0rf0x | ||||
| Assigned To | neico | ||||
| Priority | immediate | Severity | feature | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Projection | none | ETA | < 1 day | ||
| Platform | OS | OS Version | |||
| Product Version | 0.1.3.5 | Product Build | |||
| Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | ||
| Summary | 0000040: "GiveLivesToDeadPlayers" input for game_lives_manager | ||||
| Description | As the title says, a way to only give dead players a new live, so you could have checkpoints in maps to resurrect dead players without giving everyone else who's still alive another extra live. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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