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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000133 | Obsidian Conflict | [All Projects] Bug-Report | public | 06.05.2012 19:44 | 12.10.2012 21:08 | ||||||||
Reporter | Maestro Fenix | ||||||||||||
Assigned To | neico | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Projection | minor fix | ETA | < 1 day | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.1.3.5 | Product Build | |||||||||||
Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | ||||||||||
Summary | 0000133: "Show health on HUD" func_breakable flag doesnt work | ||||||||||||
Description | If you check "Show health on HUD (like a NPC)" flag in a func_breakable, it will not display later in-game. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0000220) neico (administrator) 07.05.2012 00:20 |
Flag is defined in the code but not used, not sure if me or Tesla will fix it tough, I've got less time currently so probably Tesla will take this on ( @Tesla: SF_BREAK_SHOWTARGETINFO in func_break.h ) |
(0000221) TESLA-X4 (developer) 07.05.2012 06:13 |
Please grade bugs correctly, this isn't one that would crash the game. |
(0000222) Maestro Fenix (developer) 07.05.2012 17:55 |
I rated the bug as minor failure, not as a crash. No idea if later the bugtracker changed it like other times. |
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