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Viewing Issues (1 - 50 / 152) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ Graph ] [ XML Export ] [ First Prev 1 2 3 4 Next Last ] | ||||||||||
P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0000187 | [Obsidian Conflict] Bug-Report | minor | new | 04.10.2015 | css weapons dont have texture's | ||||
![]() | 0000186 | [Obsidian Conflict] Feature-Request | feature | new | 08.02.2015 | Add point_broadcastclientcommand | ||||
![]() | 0000185 | [Obsidian Conflict] Feature-Request | feature | new | 31.03.2014 | Allow merchants to sell custom weapons (and maybe custom_item) | ||||
![]() | 0000181 | 1 | 1 | [Obsidian Conflict] Bug-Report | tweak | new | 22.12.2013 | trigger_player_count fires OnPlayerLeave when the player mount/unmount a func_useableladder | ||
![]() | 0000184 | 1 | [Obsidian Conflict] Bug-Report | minor | new | 19.12.2013 | Npc_hgrunts are hostile to npc_citizen, but they can't hurt them | |||
![]() | 0000165 | 1 | [Obsidian Conflict] Feature-Request | feature | new | 02.12.2013 | Switch between "Classic" and "Lives" gameplay while playing | |||
![]() | 0000179 | 1 | [Obsidian Conflict] Bug-Report | minor | new | 13.10.2013 | Merchants don't work | |||
![]() | 0000180 | [Obsidian Conflict] Bug-Report | minor | new | 13.10.2013 | item_ammo_crate makes spawn a weapon_frag at 0 0 0 | ||||
![]() | 0000178 | 3 | 1 | [Obsidian Conflict] Bug-Report | crash | new | 01.10.2013 | OC won't run error message pops up | ||
![]() | 0000177 | [Obsidian Conflict] Feature-Request | tweak | new | 02.09.2013 | Improve item_cloak and item_shield | ||||
![]() | 0000174 | 2 | [Obsidian Conflict] Bug-Report | crash | new | 09.08.2013 | Game does not start | |||
![]() | 0000176 | 1 | [Obsidian Conflict] Bug-Report | major | new | 23.07.2013 | func_tanks doesn´t attack to all the players regarless if is used !player or player | |||
![]() | 0000175 | [Obsidian Conflict] Feature-Request | tweak | new | 12.07.2013 | Add to trigger_nocollide a flag to enable player collision on touch if it was disabled | ||||
![]() | 0000173 | [Obsidian Conflict] Bug-Report | tweak | new | 23.06.2013 | Lag cause your playermodel body to fall from other players | ||||
![]() | 0000172 | [Obsidian Conflict] Bug-Report | minor | new | 13.06.2013 | Monster_alien_controller fills the console with errors | ||||
![]() | 0000171 | [Obsidian Conflict] Bug-Report | tweak | new | 04.06.2013 | func_rot_button Starts Locked flag doesn´t work | ||||
![]() | 0000170 | [Obsidian Conflict] Bug-Report | tweak | new | 04.06.2013 | ambient_generic dynamic presets makes loop the sound | ||||
![]() | 0000168 | 2 | [Obsidian Conflict] Bug-Report | crash | acknowledged | 29.05.2013 | Impulse 203 on Player / Player in Vehicle CTD | |||
![]() | 0000169 | [Obsidian Conflict] Bug-Report | minor | new | 27.05.2013 | point_viewcontrol Hold time key doesn´t work | ||||
![]() | 0000156 | 6 | [Obsidian Conflict] Feature-Request | feature | new | 27.05.2013 | popularity | |||
![]() | 0000056 | 5 | [Obsidian Conflict] Bug-Report | major | resolved (neico) | 27.05.2013 | ATI Graphics Bug | |||
![]() | 0000105 | 3 | [Obsidian Conflict] Feature-Request | feature | acknowledged | 27.05.2013 | Make barnacles disable the use of weapons when you get trapped | |||
![]() | 0000167 | 1 | [Obsidian Conflict] Feature-Request | trivial | resolved (TESLA-X4) | 19.05.2013 | AI Perception Behavior Enhancement | |||
![]() | 0000164 | 2 | [Obsidian Conflict] Bug-Report | minor | new | 14.05.2013 | Antlionguard attacking Strider causes Strider to float | |||
![]() | 0000100 | 1 | [Obsidian Conflict] Bug-Report | crash | assigned (neico) | 14.05.2013 | Load a map (the same or different) using "create a game" option makes freeze the game | |||
![]() | 0000160 | 2 | [Obsidian Conflict] General | minor | new | 21.04.2013 | new official server IP unreachable | |||
![]() | 0000163 | 1 | [Obsidian Conflict] Feature-Request | tweak | acknowledged | 18.04.2013 | Improve the Grapple Hook | |||
![]() | 0000162 | [Obsidian Conflict] Feature-Request | feature | new | 15.04.2013 | Flag for env_shooter to have burning gibs with no fire sound | ||||
![]() | 0000161 | [Obsidian Conflict] Bug-Report | minor | new | 15.04.2013 | env_shooter "gibgravityscale" keyvalue having no effect | ||||
![]() | 0000158 | 3 | [Obsidian Conflict] Feature-Request | tweak | new | 17.03.2013 | @entity-scripts: add hammerID{} and ModelID{} hooking | |||
0000157 | [Obsidian Conflict] Feature-Request | feature | new | 04.03.2013 | Add item_longjump into the mod | |||||
![]() | 0000118 | 3 | [Obsidian Conflict] Bug-Report | tweak | new | 05.02.2013 | Modify Gauss to suit expected behaviour | |||
![]() | 0000155 | 1 | [Obsidian Conflict] Feature-Request | tweak | new | 31.01.2013 | Add a console command to toggle bullet damage on npc_helicopter | |||
![]() | 0000154 | 1 | [Obsidian Conflict] Feature-Request | feature | new | 08.12.2012 | Implement an entity like logic_timescale or func_timescale | |||
![]() | 0000153 | 1 | [Obsidian Conflict] Bug-Report | trivial | new | 22.11.2012 | Switching graphical options makes a strange MOTD appear ("Just for 15 euros") | |||
![]() | 0000152 | 2 | [Obsidian Conflict] Bug-Report | minor | new | 09.11.2012 | The keyvalues of func_breakable about making it explode doesn´t work | |||
![]() | 0000151 | 2 | [Obsidian Conflict] Feature-Request | feature | new | 22.10.2012 | Improve npc_stalker to run and have melee attacks (like in the HL2 leak) | |||
![]() | 0000075 | 2 | [Obsidian Conflict] Feature-Request | minor | new | 22.10.2012 | Laser Pointer option for Custom Weapon | |||
![]() | 0000104 | 4 | [Obsidian Conflict] Bug-Report | crash | new | 22.10.2012 | z_harrier2_f material crashing issue | |||
![]() | 0000090 | 6 | [Obsidian Conflict] Bug-Report | trivial | new | 21.10.2012 | [Annoyance] Birds (Pidgeons oc_harvest) don't really die that easily. | |||
![]() | 0000087 | 6 | [Obsidian Conflict] Bug-Report | crash | new | 21.10.2012 | OC_Harvest randomly crashes when players leave | |||
0000071 | 1 | [Obsidian Conflict] General | crash | new | 21.10.2012 | When changing map to ep*_oc_broken_escape_* a crash happens with unknown cause. | ||||
![]() | 0000142 | [Obsidian Conflict] Bug-Report | minor | confirmed | 21.10.2012 | Metrocops not using func_tank properly | ||||
![]() | 0000150 | 1 | [Obsidian Conflict] Bug-Report | tweak | acknowledged | 21.10.2012 | Gargantua is quite vulnerable to physic attacks | |||
![]() | 0000149 | 1 | [Obsidian Conflict] Bug-Report | major | acknowledged | 21.10.2012 | Not being able to exit vehicles after entering them | |||
![]() | 0000006 | 4 | [Obsidian Conflict] Bug-Report | trivial | resolved (neico) | 21.10.2012 | Assassin AI is buggy | |||
![]() | 0000147 | [Obsidian Conflict] Bug-Report | minor | assigned (neico) | 18.10.2012 | Revisiting maps through transitions breaks npc_makers | ||||
![]() | 0000143 | [Obsidian Conflict] Bug-Report | minor | resolved (neico) | 16.10.2012 | APC-fired rockets do not seem to have an owner | ||||
![]() | 0000133 | 3 | [Obsidian Conflict] Bug-Report | minor | resolved (neico) | 12.10.2012 | "Show health on HUD" func_breakable flag doesnt work | |||
![]() | 0000148 | 1 | [Obsidian Conflict] Feature-Request | minor | new | 10.10.2012 | player_loadsaved should actually reload the current map | |||
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new | feedback | acknowledged | confirmed | assigned | resolved | closed |
Issue Status Percentage | ||||||
39% | 5% | 1% | 6% | 36% | 14% |
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