Obsidian Conflict Bugtracker

View Issue Details Jump to Notes ] Wiki ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000165Obsidian Conflict[All Projects] Feature-Requestpublic30.04.2013 16:3802.12.2013 10:56
ReporterMaestro Fenix 
Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
ProjectionnoneETAnone 
PlatformOSOS Version
Product Version0.1.3.5Product Build 
Target VersionFixed in Version 
Summary0000165: Switch between "Classic" and "Lives" gameplay while playing
DescriptionThis request is about having a new entity to switch from the "normal" gameplay (Classic) to the "Lives" gameplay in-game, and reverse.

For example, when playing on a map, the players reach a part where, let´s gonna say, there is a boss. Then, it would be triggered this special entity, switching to the lives gameplay. Once the players beat that part, the entity would be called again to back to the normal gameplay.

It would be possible?
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
User avatar (0000284)
neico (administrator)
30.04.2013 19:32

mp_livesmode


Copyright © 2000 - 2024 MantisBT Team
Time: 0.0958 seconds.
memory usage: 8,326 KB
Powered by Mantis Bugtracker