Obsidian Conflict Bugtracker

View Issue Details Jump to Notes ] Wiki ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000032Obsidian Conflict(No Category)public22.08.2010 19:5626.09.2010 17:39
Reportermmavipc 
Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
StatusacknowledgedResolutionopen 
ProjectionnoneETAnone 
PlatformOSOS Version
Product Version0.1.3.5Product Build 
Target VersionSVNFixed in Version 
Summary0000032: Dynamic SteamID checks for donators/mod-banned people
DescriptionThey should be made dynamic, but encrypted with a public-key system. In a public-key system, things encrypted with the private key can only be decrypted with the public key, and vice-versa. Things encrypted with the public key can't be decrypted with the public key. If you kept the private key on your end, and give the public key to the clients(server.dll and client.dll). If this is used in-combination with the current static system, I think it could be a great addition.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
User avatar (0000026)
neico (administrator)
22.08.2010 21:11

isn't really worth the work as it's going to be replaced anyways


Copyright © 2000 - 2024 MantisBT Team
Time: 0.0458 seconds.
memory usage: 8,320 KB
Powered by Mantis Bugtracker