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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0000058 | Obsidian Conflict | [All Projects] Bug-Report | public | 17.02.2011 21:34 | 20.08.2012 01:49 | ||||||||
| Reporter | dedo | ||||||||||||
| Assigned To | z33ky | ||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Projection | minor fix | ETA | none | ||||||||||
| Platform | PC | OS | Windows | OS Version | XP/7 | ||||||||
| Product Version | 0.1.3.5 | Product Build | |||||||||||
| Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | ||||||||||
| Summary | 0000058: ar2 altfire + npc_vortigaunt don't fire output OnDeath | ||||||||||||
| Description | if you try kill npc_vortigaunt with ar2 altfire then don't fire output OnDeath and don't add points to your score | ||||||||||||
| Tags | No tags attached. | ||||||||||||
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Notes |
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z33ky (developer) 19.08.2012 21:22 |
The AR2 ball damages foes by using physics collision damage and that system adds DMG_CRUSH to the damage type. Ep2 Vorts don't get hurt from DMG_CRUSH damage. Changed the code to allow Vorts to take DMG_CRUSH damage when there was a valid attacker. |
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