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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000060 | Obsidian Conflict | (No Category) | public | 19.02.2011 21:39 | 09.03.2011 14:43 | ||||
| Reporter | RocketRunner | ||||||||
| Assigned To | mmavipc | ||||||||
| Priority | normal | Severity | crash | Reproducibility | always | ||||
| Status | closed | Resolution | won't fix | ||||||
| Projection | none | ETA | none | ||||||
| Platform | Windows | OS | Vista Home Premium 32-Bit | OS Version | Service Pack 1 | ||||
| Product Version | 0.1.3.5 | Product Build | 1.35 | ||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000060: Crashing on startup with error "Could Not Load Library Client." | ||||||||
| Description | I had recently acquired a new computer (after my old one conked out suddenly) and I had a Windows Backup of the old computer that I had to manually unzip with WinRAR. After reinstalling Steam and the games I had mounted on OC and starting them all up once, I moved the old folder for the mod into my new computer's Source Mods folder. It shows up in the Steam Games Library and I can start it up, but when I do, it immediately crashes and produces the following error: "Could not load library client." As I am typing this, I am going through the process of verifying the cache files for the games I mounted on it. However, I don't know of any other factors that may be present. | ||||||||
| Steps To Reproduce | It could possibly be that using Windows Backup then reclaiming it from a Backup with WinRAR could cause this, however, it only says that the library client could not be loaded, and I have no idea what exactly that means. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0000058) mmavipc (updater) 09.03.2011 00:43 |
That means client.dll is missing, re-download oc |
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neico (administrator) 09.03.2011 14:43 |
it could also mean that a dependency for the client.dll is missng, but that's not oc related but rather on your side~ |
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