Obsidian Conflict Bugtracker

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IDProjectCategoryView StatusDate SubmittedLast Update
0000095Obsidian Conflict[All Projects] Bug-Reportpublic15.08.2011 04:3215.08.2011 04:32
Reportercommandhat 
Assigned To 
PrioritylowSeveritymajorReproducibilityrandom
StatusnewResolutionopen 
ProjectionnoneETAnone 
PlatformOSWindows 7OS Version
Product Version0.1.3.5Product Build 
Target VersionFixed in Version 
Summary0000095: Sound occasionally cuts out
DescriptionRandomly while playing singleplayer on any map (maybe multiplayer although I've not experienced this in multiplayer), sound randomly cuts out or plays half-way through. Using the command "stopsounds" in the console fixes this, and every single time this happens, at least one of the sounds listed by "stopsounds" will have a value of -1.
Steps To Reproduce1:Start a singleplayer server.
2:Play through either long maps or maps that are focused purely on killing piles and piles and piles of npcs. For example, Night Of A Million Zombies. Seems to happen more with npc killing maps.
Additional InformationMight be an engine bug, although this never happens in any other source game or mod.
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