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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000106 | Obsidian Conflict | [All Projects] Bug-Report | public | 10.01.2012 23:39 | 26.01.2012 03:59 | ||||||||
Reporter | dominichax | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | tweak | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Projection | none | ETA | none | ||||||||||
Platform | N/A | OS | N/A | OS Version | N/A | ||||||||
Product Version | 0.1.3.5 | Product Build | |||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000106: Garguanta makes a plastic / plaster sound when hit | ||||||||||||
Description | When you hit a Gargantua it makes a plastic / plaster sound, why not have a ricochet sound play like in hl1? or at least make the sound metal. | ||||||||||||
Steps To Reproduce | Hit a garg with a crowbar. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0000186) Maestro Fenix (developer) 11.01.2012 20:19 |
Unless it got overwritten in the .qc file when <insert name> compiled the model, i dont know. The VMTs of the model are set to Alien Flesh, although i dont know if this should be correct (one thing is sure, Alien Grunts and Vorts sounds as a flesh). |
(0000193) dominichax (reporter) 26.01.2012 03:59 |
Hmm, thanks Maestro Fenix, it's not a big deal anyways. |
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