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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000117||Obsidian Conflict||[All Projects] Bug-Report||public||10.03.2012 16:54||23.07.2012 17:15|
|Product Version||0.1.3.5||Product Build|
|Target Version||Fixed in Version|
|Summary||0000117: Putting in the same squad some houndeyes makes fill the console of errors.|
|Description||If you put in Hammer that some houndeyes are in the same squad, later in game, when they see you and attack, the console will be filled with the following errors:|
"unsupported rated frecuency (11025hz) for the sound npc/houndeye/he_bark_group_run_follow"
"Squadsize not supported!!!"
Although seems that doesnt have any effect in the game. The first has a basic fix, that is opening the sound file in a Sound Editor and change the rate frecuency to the standard.
The second error, i dont know, maybe is the remainder of the old code used in HL:S (or directly it wasnt properly adapted to Source).
P.D: I think that the houndeye doesnt play the idle sounds.
|Steps To Reproduce||In Hammer, put 2 monster_houndeye in the same squad.|
In game, look in the console.
|Tags||No tags attached.|
Maestro Fenix (developer)
Thanks to that video, i found that the error appears for having more of 4 Houndeyes in the same squad.
About the frecuency, i´ll fix it.
This can be closed.
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