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ID | Project | Category | View Status | Date Submitted | Last Update |
0000122 | Obsidian Conflict | [All Projects] Bug-Report | public | 01.04.2012 16:54 | 22.04.2012 09:21 |
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Reporter | Maestro Fenix | |
Assigned To | TESLA-X4 | |
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Projection | minor fix | ETA | < 1 day | |
Platform | | OS | | OS Version | |
Product Version | 0.1.3.5 | Product Build | | |
Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | |
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Summary | 0000122: Rockets fired by npc_launcher do not clean up their flight sounds properly |
Description | When you use a npc_launcher in a map, if a rocket lauched by it touches the skybox, instead of disappear the sound like does the model and the smoke, the sound will continue playing repeatedly.
Sometimes it ends after a while, but others no. |
Steps To Reproduce | Use a npc_launcher and set it to fire rockets to the player
Make that the rocket touch the skybox |
Tags | No tags attached. |
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Attached Files | |
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