Obsidian Conflict Bugtracker

View Issue Details Jump to Notes ] Wiki ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000122Obsidian Conflict[All Projects] Bug-Reportpublic01.04.2012 16:5422.04.2012 09:21
ReporterMaestro Fenix 
Assigned ToTESLA-X4 
PrioritylowSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Projectionminor fixETA< 1 day 
PlatformOSOS Version
Product Version0.1.3.5Product Build 
Target Version0.1.3.6Fixed in Version0.1.3.6 
Summary0000122: Rockets fired by npc_launcher do not clean up their flight sounds properly
DescriptionWhen you use a npc_launcher in a map, if a rocket lauched by it touches the skybox, instead of disappear the sound like does the model and the smoke, the sound will continue playing repeatedly.

Sometimes it ends after a while, but others no.
Steps To ReproduceUse a npc_launcher and set it to fire rockets to the player

Make that the rocket touch the skybox
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.


Copyright © 2000 - 2024 MantisBT Team
Time: 0.0462 seconds.
memory usage: 8,323 KB
Powered by Mantis Bugtracker