Obsidian Conflict Bugtracker

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IDProjectCategoryView StatusDate SubmittedLast Update
0000125Obsidian Conflict[All Projects] Bug-Reportpublic21.04.2012 21:3724.06.2012 01:10
ReporterMaestro Fenix 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusnewResolutionopen 
ProjectionnoneETAnone 
PlatformOSOS Version
Product Version0.1.3.5Product Build 
Target VersionFixed in Version 
Summary0000125: Func_tank is unable to set to null the damage agaisnt the players
DescriptionLooks like you cant make the func_tank (which you make turrets) set the damage that makes to the players to 0, since if you set -1, it will work like 1, and the same happens if you use 0.XX values.

This allow the players make friendly fire with the turrets. It would be useful have something like a flag option that makes no damage to players.
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User avatar (0000226)
TESLA-X4 (developer)
22.05.2012 15:47

This bug only occurs when the func_tank is not directly manned by any players or NPCs, and is instead used through inputs (from a game_ui entity). Since the player or NPC does not control it directly, the func_tank has no way of determining the initiator of the attack and becomes neutral (i.e. no owner, enemy to all), damaging everything.


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