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|Fixed in Version
|0000147: Revisiting maps through transitions breaks npc_makers
|Revisiting a map you've been on before (like d1_town_02) will break the npc_maker on that map, the console will spit out various errors like "npc_maker roofzombie_maker4 has no specified NPC-to-spawn classname."
I also noticed that i could not remove specific trigger_changelevels on the 2nd visit because the console would just tell me that it's trying to delete an invalid origin.
I could work around it by deleting all trigger_changelevels via classname and recreating the trigger i still needed, so this isn't too important.
|Steps To Reproduce
|Start d1_town_02 and play it normally until you visit the map the 2nd time. (d1_town_02 > d1_town_03 > d1_town_02)
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