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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0000151 | Obsidian Conflict | [All Projects] Feature-Request | public | 21.10.2012 13:48 | 22.10.2012 13:55 | ||||||||
| Reporter | Maestro Fenix | ||||||||||||
| Assigned To | |||||||||||||
| Priority | low | Severity | feature | Reproducibility | N/A | ||||||||
| Status | new | Resolution | open | ||||||||||
| Projection | none | ETA | none | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 0.1.3.5 | Product Build | |||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0000151: Improve npc_stalker to run and have melee attacks (like in the HL2 leak) | ||||||||||||
| Description | Making the npc_stalker run and being able to attack at close range (melee), apart of making the npc an useful enemy, it would help making in a future mapadds of Missing Information. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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neico (administrator) 21.10.2012 19:55 |
Why would you want to make mapadds for Missing Information? |
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Maestro Fenix (developer) 22.10.2012 13:55 |
Every random time, someone try to make a co-op version of MI, porting all the stuff. But that was an example. The actual npc just stand still, allowing you going to his back to kill him. |
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