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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0000172 | Obsidian Conflict | [All Projects] Bug-Report | public | 13.06.2013 20:24 | 13.06.2013 20:24 | ||||||||
| Reporter | Maestro Fenix | ||||||||||||
| Assigned To | |||||||||||||
| Priority | low | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Projection | none | ETA | none | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 0.1.3.5 | Product Build | |||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0000172: Monster_alien_controller fills the console with errors | ||||||||||||
| Description | Although it doesn´t affect the gameplay, if you have one or more Alien Controllers on your map, it will the console log with the following warning: "DataTable warning: (class [unknown]): Out-of-range value (-32.000000) in SendPropFloat 'm_fDecay', clamping." The class seems to change on the map you test it (saw it with prop_physics and point_servercommand). Sometimes, it appears as unknown. | ||||||||||||
| Additional Information | Happens both on 1.35 and SVN. Tesla says that he saw a similar warning appearing if some sprites were too large. Maybe is due something of HL:S that doesn´t work when it´s loaded on OC? | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Attached Files | |||||||||||||
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