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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000175||Obsidian Conflict||[All Projects] Feature-Request||public||12.07.2013 20:49||12.07.2013 20:49|
|Reporter||Maestro Fenix|| |
|Assigned To|| |
|Product Version||0.1.3.5||Product Build|| |
|Target Version||Fixed in Version|| |
|Summary||0000175: Add to trigger_nocollide a flag to enable player collision on touch if it was disabled|
Currently there´s not way to re-enable the collision of a player that has been previously disabled without enable/disable the collision to all the players, and only using the mp_playercollide cvar.
A new flag reversing the main function of the entity (enable player collision on touch if it was previously disabled) would solve this problem.
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