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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000021 | Obsidian Conflict | (No Category) | public | 11.06.2010 21:41 | 28.09.2010 16:45 | ||||||||
Reporter | neico | ||||||||||||
Assigned To | neico | ||||||||||||
Priority | high | Severity | feature | Reproducibility | N/A | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Projection | none | ETA | < 1 day | ||||||||||
Platform | Alastor | OS | Microsoft Windows 7 Ultimate x64 | OS Version | 6.1.7600 | ||||||||
Product Version | 0.1.3.5 | Product Build | |||||||||||
Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | ||||||||||
Summary | 0000021: ch_createvehicle | ||||||||||||
Description | A Command that replaces ch_createairboat ch_createjeep and ch_createjalopy and combines them so that if you use ch_createvehicle it only spawns an airboat jeep or jalopy according to if the map allows it. and 3 optional parameters which work like that: ch_createvehicle <vehicle name> <model name> <script name> where <vehicle name> can be: "airboat", "jeep", "jalopy" and maybe some others (suggestions needed) and <model name> is a path inside the models folder ex: jalopy has models/vehicle.mdl which would be here "vehicle.mdl" and <script name> to specify a vehcile script that should be used ex: jalopy has scripts/vehicle/jalopy.txt and would be here "jalopy.txt" | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
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