Obsidian Conflict Bugtracker

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IDProjectCategoryView StatusDate SubmittedLast Update
0000021Obsidian Conflict(No Category)public11.06.2010 21:4128.09.2010 16:45
Reporterneico 
Assigned Toneico 
PriorityhighSeverityfeatureReproducibilityN/A
StatusresolvedResolutionfixed 
ProjectionnoneETA< 1 day 
PlatformAlastorOSMicrosoft Windows 7 Ultimate x64OS Version6.1.7600
Product Version0.1.3.5Product Build 
Target Version0.1.3.6Fixed in Version0.1.3.6 
Summary0000021: ch_createvehicle
DescriptionA Command that replaces ch_createairboat ch_createjeep and ch_createjalopy and combines them so that if you use ch_createvehicle it only spawns an airboat jeep or jalopy according to if the map allows it.

and 3 optional parameters which work like that:

ch_createvehicle <vehicle name> <model name> <script name>

where <vehicle name> can be: "airboat", "jeep", "jalopy" and maybe some others (suggestions needed)

and <model name> is a path inside the models folder ex: jalopy has models/vehicle.mdl which would be here "vehicle.mdl"

and <script name> to specify a vehcile script that should be used ex: jalopy has scripts/vehicle/jalopy.txt and would be here "jalopy.txt"
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