Obsidian Conflict Bugtracker

View Issue Details Jump to Notes ] Wiki ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000050Obsidian Conflict(No Category)public08.12.2010 14:1108.12.2010 15:10
ReporterMalchuGUN 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionno change required 
ProjectionnoneETAnone 
PlatformPCOSWindows 7 x64OS Version
Product Version0.1.3.5Product Build 
Target VersionFixed in Version 
Summary0000050: I have an unbreakable props
DescriptionIn game I can't break any props. Wood crates, doors in oc_lobby, field in oc_harvest. In the console, after the shoot I have a message "Entity 127 (class 'func_breakable') reported ENTITY_CHANGE_NONE but 'm_iHealth' changed." Number may be different.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
User avatar (0000046)
neico (administrator)
08.12.2010 15:10

they are breakable, they just take some time, be a bit more patient, and this console message is due to some crappy coding either to the previous coders or valve itself, don't bother about it~


Copyright © 2000 - 2024 MantisBT Team
Time: 0.1770 seconds.
memory usage: 8,299 KB
Powered by Mantis Bugtracker