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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000050 | Obsidian Conflict | (No Category) | public | 08.12.2010 14:11 | 08.12.2010 15:10 | ||||
Reporter | MalchuGUN | ||||||||
Assigned To | |||||||||
Priority | high | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Projection | none | ETA | none | ||||||
Platform | PC | OS | Windows 7 x64 | OS Version | |||||
Product Version | 0.1.3.5 | Product Build | |||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000050: I have an unbreakable props | ||||||||
Description | In game I can't break any props. Wood crates, doors in oc_lobby, field in oc_harvest. In the console, after the shoot I have a message "Entity 127 (class 'func_breakable') reported ENTITY_CHANGE_NONE but 'm_iHealth' changed." Number may be different. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0000046) neico (administrator) 08.12.2010 15:10 |
they are breakable, they just take some time, be a bit more patient, and this console message is due to some crappy coding either to the previous coders or valve itself, don't bother about it~ |
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