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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000075 | Obsidian Conflict | [All Projects] Feature-Request | public | 04.06.2011 21:15 | 22.10.2012 13:52 | ||||||||
Reporter | Fighter | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | have not tried | ||||||||
Status | new | Resolution | open | ||||||||||
Projection | none | ETA | none | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.1.3.5 | Product Build | |||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000075: Laser Pointer option for Custom Weapon | ||||||||||||
Description | Just add laser pointer option in custom weapon file. Ok, maybe not 'just', beacuse you have to do some things in source code. It's nothing important to add, but it will be very usefull in my thirdperson map and for somebody else. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0000256) neico (administrator) 21.10.2012 21:39 |
be more specific about it... |
(0000264) Maestro Fenix (developer) 22.10.2012 13:52 |
He means about an option to add a laser guide, like the Sniper Rifle or the RPG. I have to say that, apart if this is finally done for the weapon scripts, the model would need an specific attachment. |
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