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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000108 | Obsidian Conflict | [All Projects] Bug-Report | public | 25.01.2012 20:48 | 25.01.2012 23:20 | ||||||||
Reporter | Maestro Fenix | ||||||||||||
Assigned To | TESLA-X4 | ||||||||||||
Priority | immediate | Severity | crash | Reproducibility | always | ||||||||
Status | resolved | Resolution | duplicate | ||||||||||
Projection | minor fix | ETA | none | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.1.3.5 | Product Build | |||||||||||
Target Version | 0.1.3.6 | Fixed in Version | 0.1.3.6 | ||||||||||
Summary | 0000108: Trigger a object with info_waypoint parented in a trigger_once_oc makes crash the mod | ||||||||||||
Description | If you parent a info_waypoint to a physic object (doesnt matter if is a normal prop_physics or a overrided one), and then, you make touch the object with a trigger_once_oc that makes an output of killing the object, the mod will crash. No idea if this happens on the normal trigger_once, as well as the trigger_multiple. The mod will crash anyway whether if you make an output to kill the object and the waypoint as if you only kill the object. | ||||||||||||
Steps To Reproduce | (In Hammer): Parent a info_waypoint with a prop_physics Make a trigger_once_oc and make an output that kills the object (In the mod): Pick up the object and carry it to the trigger to crash the mod. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
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W0rf0x (manager) 25.01.2012 23:09 |
Workaround: disable the waypoint before killing it or the object its parented to. |
TESLA-X4 (developer) 25.01.2012 23:19 |
This is no longer an issue in 0.1.3.6, I'll see if any better workarounds exist that can be applied to the next server hotfix. |
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