Obsidian Conflict Bugtracker

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IDProjectCategoryView StatusDate SubmittedLast Update
0000115Obsidian Conflict[All Projects] Bug-Reportpublic01.03.2012 18:5301.03.2012 23:40
ReporterMaestro Fenix 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusnewResolutionopen 
ProjectionnoneETAnone 
PlatformOSOS Version
Product Version0.1.3.5Product Build 
Target VersionFixed in Version 
Summary0000115: Firing simultaneously a weapon with burst and normal fire will fire all the magazine
DescriptionIf you use a weapon that have normal fire and burst fire at alt-fire (an example would be my MP5k in the cs_siege_pcs_oc map), fire first the burst, and immediately fire with normal fire, you will fire all the magazine.

This could be a problem, since it allows killing enemies with nearly good aim at long distance in a single hit, apart that the players would be without ammo quickly.
Steps To ReproducePick a weapon (machine guns preferably) with a normal and burst fire (for example my MP5k in the cs_siege_pcs_oc map).

Fire first the burst, and immediately fire with normal fire.

See how you fire all the bullets.
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User avatar (0000197)
TESLA-X4 (developer)
01.03.2012 23:40

That's a bug related to the secondary attack timing code of the scripted weapon, but I never managed to resolve it. Might take a second look again sometime.


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